are the levels?
The Back fly transition to make a stable sit fly position.
Back fly is the position we first cover when trying to learn
to sit fly. It gives us a good solid base position to fall
back onto. From here we literally sit up into sit fly. To
pass level 1 you need to show a solid, stable sit fly position.
2. Turning in place
Turns are the first activities we learn once we have a stable
sit fly. It allows us to "fly" the position without going
unstable. If we can control our turning then we can also control
our heading. To pass level 2 you need to show controlled turns.
Transitions are manoeuvres performed that rotate us around
different axis. To pass this level we need to show going from
a stable position to being unstable and back to a stable position
again. If for any reason you find yourself unstable during
a Freefly jump you need to be able to get back into a stable
sit fly as fast as you can. This will prevent freefall collisions.
Every skydiver has their own individual freefall speed. To
fly relative to others we need range. Range is the ability
to go faster or slower in a vertical axis. To pass level 3
you need to show fast and slow fall.
5. Forward and backward movement
During any type of group jump separation can occur between
people. To make the most out of every skydive we need to cut
the amount of time it takes to get to where you want to be.
To be able to move horizontally across the sky in a sit fly
position is one of the most important levels of the FF1 course.
Not only to get to where you want to be, but to also get you
out of the way of any trouble.
6. FF1 dive
The final level of the FF1 course is a evaluation jump showing:-
sit fly, turns, transitions on different axis, fall rate control
and forward movement (most important).
you can show all these skills you will qualify for your FF1
and you will be able to Freefly safely in groups head up.